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Tradigital Maya: A CG Animator's Guide to Applying the Classical Principles of Animation

Lee Montgomery




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 | #2275292 in Books |  Focal Press |  2011-11-01 | Original language:English | PDF # 1 |  9.69 x1.16 x7.44l,2.60 | File type: PDF | 568 pages

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||0 of 0 people found the following review helpful.| ... of reading this but it has a lot of good information.|By Terrry W. Rhuebottom|Still in the middle of reading this but it has a lot of good information.|3 of 3 people found the following review helpful.| Step-by-step approach is great. Screenshots very hard to read.|By lighten_up_already2|I'm going through this book now in|About the Author|Lee has worked professionally within the 3D Animation and VFX industry for over 9 years. Prior to joining Autodesk he worked as a Senior Animator and Artist on a number of high-profile AAA video game titles for well known studios. Notable titles

Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in ...

You can specify the type of files you want, for your device.Tradigital Maya: A CG Animator's Guide to Applying the Classical Principles of Animation   |  Lee Montgomery. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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