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The SparkFun Guide to Processing: Create Interactive Art with Code

Derek Runberg




[PDF.yp90] The SparkFun Guide to Processing: Create Interactive Art with Code

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 | #672975 in Books |  2015-09-06 | Original language:English | PDF # 1 |  9.20 x.80 x7.00l,.79 | File type: PDF | 312 pages

||0 of 0 people found the following review helpful.| Good so far|By Dim Dandy|I've been through about the first quarter of the book. I'm an experienced Java developer, hacking Arduinos as a hobby, so it's tempting to skip rapidly over sections, but then little Processing-specific tidbits are thrown in when the general subject is, say, if statements. This book looks like a good, very gentle introduction to programming, and to Pr|About the Author|
|Derek Runberg works in the Department of Education at SparkFun Electronics, where he develops curriculum and materials for workshops and classrooms alike. Before joining SparkFun, Derek taught a middle school technology course centered on

Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code.

The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with the basics of programming and animation as you draw colorful shapes and make them bounce around the scree...

You can specify the type of files you want, for your device.The SparkFun Guide to Processing: Create Interactive Art with Code   |  Derek Runberg. Which are the reasons I like to read books. Great story by a great author.

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