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The Official Blender Gamekit: Interactive 3D for Artists

Ton Roosendaal, Carsten Wartmann




[PDF.jd97] The Official Blender Gamekit: Interactive 3D for Artists

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 | #3828553 in Books |  No Starch Press |  2003-05 | Original language:English | PDF # 1 |  9.25 x.95 x7.38l, | File type: PDF | 360 pages

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||1 of 1 people found the following review helpful.| Good|By Nick Jagger|this book maybe old, but it was still good. i bought it a long time ago. even though at the time it limited each model to around 500 polys i think this showed mainly the examples that came in this book. you can get the cd off of this book and try it out. i loved modifying the game off of this book. i learned better that way. other than that you still have to| |"Anyone interested in 3D graphics needs to closely examine this book, the 3D tutorials alone are well worth the cost." -- Robert Richmond, TechIMO.com, 6/28/03|About the Author|
|Ton Roosendaal is Blender's crea

Begins with an extensive introduction to 3D graphics, explaining basic concepts and the Blender interface. Step-by-step tutorials teach the art of creating and animating models, then show how to turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python and the advanced reference section. The CD-ROM contains 10 playable and editable Blender game demos, all created by th...

You easily download any file type for your gadget.The Official Blender Gamekit: Interactive 3D for Artists   |  Ton Roosendaal, Carsten Wartmann. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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