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Programming the Cell Processor: For Games, Graphics, and Computation

Matthew Scarpino




[PDF.ha12] Programming the Cell Processor: For Games, Graphics, and Computation

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 | #1437251 in Books |  2008-10-24 | Original language:English | PDF # 1 |  9.25 x1.53 x7.25l,2.63 | File type: PDF | 744 pages

||1 of 3 people found the following review helpful.| Exceptional Book|By James D. Beauchamp Jr.|Programming the Cell Processor: For Games, Graphics, and Computation

This book is fantastic, complete and easy to read. It centers on programming the super computer found in a PS3, albeit the same processor is used in IBM's road runner, the current fastest computer built.|1 of 4 people found the following review helpful.||From the Back Cover|Make the Most of IBM's Breakthrough Cell Processor in Any Gaming, Graphics, or Scientific Application IBM's Cell processor delivers truly stunning computational power: enough to satisfy even the most demanding gamers and graphics developers.

Make the Most of IBM’s Breakthrough Cell Processor in Any Gaming, Graphics, or Scientific Application

 

IBM’s Cell processor delivers truly stunning computational power: enough to satisfy even the most demanding gamers and graphics developers. That’s why Sony chose the Cell to drive its breakthrough PlayStation 3 and why Cell processors are at the heart of today...

You can specify the type of files you want, for your gadget.Programming the Cell Processor: For Games, Graphics, and Computation   |  Matthew Scarpino. I really enjoyed this book and have already told so many people about it!

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