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Playing with Religion in Digital Games (Digital Game Studies)

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 | #1037524 in Books |  2014-04-28 |  2014-06-11 | Original language:English | PDF # 1 |  8.75 x5.50 x.75l,.0 | File type: PDF | 314 pages

||2 of 2 people found the following review helpful.| you will love this collection of essays|By Edu Portas|If you are even remotely interested in video games, you will love this collection of essays. A must-have for the serious researcher of mass media products. The reader will find the topic of religion and video games well treated under different theoretical viewpoints, some of which are quite controversial.| ||"This fine collection of essays represents a well-documented study of the effects and influences that religion (in general) has had on digital gaming and its players.... This volume will be a good launching pad for future research." ―Choice

|"...

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion hel...

You easily download any file type for your device.Playing with Religion in Digital Games (Digital Game Studies)   |  From Indiana University Press. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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