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Photoshop for Games: Creating Art for Console, Mobile, and Social Games

Shawn Nelson




[PDF.kf30] Photoshop for Games: Creating Art for Console, Mobile, and Social Games

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 | #1526340 in Books |  2014-08-23 | Original language:English | PDF # 1 |  9.00 x.80 x7.30l,.0 | File type: PDF | 304 pages

||0 of 2 people found the following review helpful.| Five Stars|By Customer|Shipped fast, accurate description, would buy from again. Thanks!|6 of 6 people found the following review helpful.| Highly recommended.|By Morpheus Tickelburger|Solid training material. Book covers basics of texture creation and goes beyond into animatics, layout, batch processing, brush creation and m|About the Author|

Shawn Nelson has worked in the games industry for over 20 years as an art director, technical artist, lead animator, and cinematic scriptor. He has generated art for many different social and console media platforms inclu

Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane.  This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you ma...

You can specify the type of files you want, for your device.Photoshop for Games: Creating Art for Console, Mobile, and Social Games   |  Shawn Nelson. I was recommended this book by a dear friend of mine.

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