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OpenGL Superbible: Comprehensive Tutorial and Reference (7th Edition)

Graham Sellers, Richard S Wright Jr., Nicholas Haemel




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 | #167489 in Books |  2015-07-31 | Original language:English | PDF # 1 |  9.10 x1.70 x7.00l,.0 | File type: PDF | 880 pages

||33 of 34 people found the following review helpful.| Excellent Introduction to OpenGL, No Apple Support (for good reason)|By BookHoarder|I own every edition of this excellent book. One significant change in this edition that readers should be aware of is the complete abandonment of OpenGL on Apple's platform. From the preface of the book: "Gone is official support for the Apple Mac platform. Almost all of the new content in|About the Author|

Graham Sellers, AMD Software Architect and Engineering Fellow, represents AMD at the OpenGL ARB. He has contributed to the core OpenGL specification and extensions, and holds several graphics and image processing p

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL developm...

You easily download any file type for your gadget.OpenGL Superbible: Comprehensive Tutorial and Reference (7th Edition)   |  Graham Sellers, Richard S Wright Jr., Nicholas Haemel. I really enjoyed this book and have already told so many people about it!

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