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Mastering Unity Shaders and Effects

Jamie Dean




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 | #2513851 in Books |  2016-09-28 |  2016-09-28 | Original language:English |  9.25 x.60 x7.50l, | File type: PDF | 266 pages

||1 of 1 people found the following review helpful.| Five Stars|By Keppla|Great Book. Recommended!|0 of 1 people found the following review helpful.| This is a very basic book about shaders.|By resetme|This is my second book about shader, the first one was a awesome challenge with fragment shaders, effects, particles tricks, vertex color and position. I wanted more so I got this|About the Author|Jamie Dean Jamie Dean is a game artist, instructor, and freelancer, with over seven years of teaching experience in higher education. He is currently focused on developing content for mobile games. Jamie also wrote Unity Character Animation with

Key Features

  • Leverage the power of Unity 5 compatible shaders to create a variety of realistic surfaces
  • Create amazing visual effects for your Unity 5.x games by blending advanced post-processing techniques and lighting effects
  • Add that extra visual edge to your games by learning pro level techniques

Book Description

With the inclusion of Physically Based Shading and the Standard Shader, Unity has changed the gam...

You easily download any file type for your gadget.Mastering Unity Shaders and Effects   |  Jamie Dean. Just read it with an open mind because none of us really know.

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