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Digital Character Animation 3 (No. 3)

George Maestri




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 | #1965257 in Books |  2006-04-22 | Original language:English | PDF # 1 |  9.28 x.57 x7.52l,1.40 | File type: PDF | 320 pages

||0 of 0 people found the following review helpful.| Even experts can get something out of this|By Virtual Media|The writer made this an easy read and got many points across without get overly technical. I also appreciated that it was a book you could read and learn from this book without doing exercises or lessons on the computer. Nothing wrong with that it's just nice to have an computer education book that doesn't require it.<|About the Author|George Maestri has worked as a writer, director, and producer in both traditional and computer animation for such companies as Nickelodeon, Warner Bros., Disney, and others. He is the founder of Rubberbug, a Los Angeles based animation

Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and an...

You can specify the type of files you want, for your gadget.Digital Character Animation 3 (No. 3)   |  George Maestri. I really enjoyed this book and have already told so many people about it!

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